Mikko

Python Virtual Environments: Setting the Stage for PyGame

Master the foundational step for stable Python projects! Learn how to create, activate, and manage isolated virtual environments (venv) and dependencies using pip and requirements.txt. Perfect for PyGame and AI training prep.

Creating a Cog in Blender: Why Manual Extrusion Works Best

After testing Geometry Nodes, modifiers, and manual modeling, I found that building a cog manually in Blender offers the most control and works seamlessly with hard-surface modifiers like bevel. Learn a quick, precise workflow.

From Idea to Print: Custom Cable Clamps for My Desk

I designed and 3D printed custom cable clamps to organize my desk. From measuring and sketching to learning OnShape and iterating through prototypes, here’s how I turned a simple need into a finished solution.