Mikko

A Simple Model of Gameboy

Practicing 3D modeling using reference images! Today, I created a simple Gameboy model in Blender. Check out my process and see how I use reference pictures—similar to my Tac-2 Joystick project. Learning never stops!

Animating Objects Without Keyframes With Blender

Learn how to animate objects in Blender without using keyframes! In this tutorial, we use Drivers to create smooth, automatic motion. Perfect for procedural animation and motion graphics!